Nano Buffs - Base Abilities

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Nano Buffs - Base Abilities

Post by Pnunu » Mon Oct 03, 2005 2:05 pm

Here's a list of nanos you can seek to buff the base abilities. The list here does not include any that are self-only, or profession-only. These are over and above the generic boosts (+12). For weapons & nano skill buffs of the base abilities see my other post.
Last edited by Pnunu on Tue Dec 13, 2005 9:26 am, edited 7 times in total.
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Docscrubs (220/28/70)
Pascomu (TL7 Enf)
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Phicksa (TL5 Fixer - Sect 10)
Paddfoot (TL5 Advie)
Phootlocker (TL4 Trader-shop monkey)
Pnumicist (TL3 MP)
Pniper (TL2 Agent - pocket FG boy)
JinPo (TL3 MA-Omni GMSer)

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Post by snarfblatt » Thu Oct 20, 2005 9:26 am

You forgot to add Iron Circle which gives you +20 to Strength and Stamina. You can get this buff from a doctor, but you have to be teamed with them, so keep that in mind.
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Post by Pnunu » Thu Oct 20, 2005 1:14 pm

Doh!

Thanks, Snarf...edited the original post to include. Good catch.
RK2:
Docscrubs (220/28/70)
Pascomu (TL7 Enf)
Pnunu (TL7 Fixer-TS monkey)
Phicksa (TL5 Fixer - Sect 10)
Paddfoot (TL5 Advie)
Phootlocker (TL4 Trader-shop monkey)
Pnumicist (TL3 MP)
Pniper (TL2 Agent - pocket FG boy)
JinPo (TL3 MA-Omni GMSer)

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Post by hybridyak » Thu Nov 10, 2005 5:18 pm

Are the no buffs for Intelligence and Psychic in the range of +15 to +20 like the other ability buffs listed here?
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Post by tweek » Thu Nov 10, 2005 5:29 pm

no but you can get ql1 +5 pistols for each

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Post by Pnunu » Thu Nov 10, 2005 5:47 pm

hybridyak wrote:Are the no buffs for Intelligence and Psychic in the range of +15 to +20 like the other ability buffs listed here?
There are no Nano buffs for this...at least available from others. Some professions have self-only buffs that are considerably better than what's listed here. The intent here was getting outside help.

As tweek mentioned, there are other ways. Weapons and Armor are most common... a weapons buff list has been started here.
RK2:
Docscrubs (220/28/70)
Pascomu (TL7 Enf)
Pnunu (TL7 Fixer-TS monkey)
Phicksa (TL5 Fixer - Sect 10)
Paddfoot (TL5 Advie)
Phootlocker (TL4 Trader-shop monkey)
Pnumicist (TL3 MP)
Pniper (TL2 Agent - pocket FG boy)
JinPo (TL3 MA-Omni GMSer)

Clan? RK2? Join Knights of Ka

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Post by tweek » Thu Nov 10, 2005 7:01 pm

a master list of buffing items can be found at

http://www.aomainframe.com/abilitybuffers.asp

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Post by Picsel » Sun Nov 20, 2005 3:09 am

hybridyak wrote:Are the no buffs for Intelligence and Psychic in the range of +15 to +20 like the other ability buffs listed here?
There is NT buff, but its SL only :(
But there are some really nice items for intelligence and psychic. For example Virral Triumvirat Egg, O.E.T. Co. Jess...
Also, nanomages get Shades of Lucubration.
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Post by Axela » Mon Dec 12, 2005 5:20 pm

Oh.. please note that Prod Strength and IC do not stack. I forgot which overwrites the other.

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Post by Comi » Mon Dec 12, 2005 5:41 pm

I hardly get asked for a Muscle Booster as MA , I suppose that good. I cant imagine how annoying must be to be asked for buffs all the time.
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Post by Glargh » Mon Dec 12, 2005 7:53 pm

Prodigious Strength is supposed to overwrite Iron Circle since PS takes more NCU than IC.

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Post by Picsel » Tue Dec 13, 2005 12:12 am

Some link are not working.
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Post by Sferykal » Tue Dec 13, 2005 3:18 am

Glargh wrote:Prodigious Strength is supposed to overwrite Iron Circle since PS takes more NCU than IC.
Is not only supposed to, but actually does. Had a few cases already, where my IC didn't stack, until some questioning brought up a running PS.

I dunno if the QL or the NCU (or whatever else) determines the overwriting process. A weird thing is Robust Treatment, for example, as it overwrites SFA, yet is not that good (but a fair replacement if you don't need that much treatment and have no doc handy but a high(er) level adventurer).

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Post by Comi » Tue Dec 13, 2005 5:46 am

I think its ql based
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Post by Boinky » Tue Dec 13, 2005 6:38 am

The only one of those I know for sure this is available. Enhanced Senses is found in a graft form and when hacked as long as you meet the nanoskill requirements you can use it on yourself without needing to be an agent. And Grafts are a permanent tool that never goes away.

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