The Repopulation - three faction pvp, civ builder & crafting

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Trappin
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The Repopulation - three faction pvp, civ builder & crafting

Post by Trappin » Tue May 15, 2012 4:19 am

Image


http://www.therepopulation.com/" onclick="window.open(this.href);return false;

Tradeskill/crafting - http://youtu.be/-yGEKlhhGww" onclick="window.open(this.href);return false;

Weapon and armor implants - http://www.youtube.com/watch?v=e1hP0v7I84Y" onclick="window.open(this.href);return false;

Maybe 10-12 months until launch.
Game Overview

The Repopulation is a Science Fiction Massive Multiplayer Online Sandbox Game by Above and Beyond Technologies. You begin your adventure as a second generation clone colonist on the planet of Rhyldan, with mankind on the verge of extinction, and in the midst of a civil war.


Feature Overview

-Hybrid approach which blends Sandbox and Theme Park mechanics.

-Unique three Faction PvP (Player vs. Player) system which allows players to join one of the two major Nations (OWON or FPR), or form their own independent Rogue Nation. Rogue Nations are similar to Guilds in other games, except they also act as their own independent faction in PvP.

-City building system allows Nations to form their own cities complete with Walls, Turrets, Harveters, Workshops, Houses, and other forms of structures geared towards benefiting the owning character, or the City as a whole. Cities can even be besieged by opposing Nations.

-Skills based gameplay featuring over 100 skills, and 15 tiers of advancement within each skill. This includes Combat, Social, Rogue, Crafting, Medical and General skills trees.

-Engagement system which provides randomly occurring events throughout the world. These events can evolve, spread and mutate based on how players respond to them. Visiting the same location three times could provide you with three very different environments.

-Advanced generated mission (quest) system ensures that players always have something to keep them occupied. Unlike generated quest systems of the past, our generated quests can be epic in scale.

-Easily toggle between Action Mode combat which allows you to aim and shoot your way to victory Or stick to RPG Mode combat, with a traditional MMORPG feel.

-Openings system allows players to take advantage of create openings for their allies and encourages teamwork. Momentum system allows you to take advantage of gained Momentum to use powerful abilities. Hide behind cover, crouch or lie prone.

-Players are not forced into combat. There are many non-combat related activities and ways to advance them independently of it. This includes crafting systems which allows the creation of many advanced items.

-Be rewarded for your travel through the exploration system.

-Hire NPCs or take advantage of Genetically Engineered beings or even control multiple pets at a single time.

-Variable ability system for boss mobs. This system allows bosses to select from a table of abilities appropriate to their difficulty tier and species.
Last edited by Trappin on Wed Aug 01, 2012 3:46 pm, edited 7 times in total.

Chaosette
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Re: The Repopulation - three factions, civ builder and crafting

Post by Chaosette » Tue May 15, 2012 10:48 pm

OMG! This looks AMAZING! I am so psyched to try it out like the minute it releases! ^_^

Trappin
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Re: The Repopulation - three factions, civ builder and crafting

Post by Trappin » Fri May 18, 2012 6:24 am

The website claims The Repopulation to be revolutionary but I'm not very convinced that it is. But it does look very interesting. The drag and drop weapon/armor icons and item description windows look very familiar :D

Trappin
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Re: The Repopulation - three factions, civ builder and crafting

Post by Trappin » Thu Jul 05, 2012 4:59 am

New crafting video on the OP.

Repop also posted a new alpha video but its nothing more than a collection of combat clips laced together. The city builder and fortress defense elements, implants and crafting do look quite awesome.

Trappin
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Re: The Repopulation - three factions, civ builder and crafting

Post by Trappin » Wed Aug 01, 2012 1:28 am

Huge list. July Build Notes

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