Search found 76 matches

by mortem
Wed Aug 21, 2013 10:59 pm
Forum: PvP / Towers
Topic: Froob PvP Event: Free-for-All Deathmatch! 7th Sept 2013
Replies: 2
Views: 1164

Re: Froob PvP Event: Free-for-All Deathmatch! 7th Sept 2013

If I'm not working that day, I'd love to hop back on and watch, maybe even join in.
by mortem
Tue Aug 13, 2013 8:58 am
Forum: Adventurer
Topic: Bowgie (ranged Adventy) End Game Configuration
Replies: 22
Views: 10394

Re: Bowgie (ranged Adventy) End Game Configuration

Bowgie wrote:As for the belt, I killed Trash King about 30 times, and the belt never dropped. A lot of work for a few AC's. :(
Rarity and usefulness aside, It is a slight improvement. I had one drop for me about a year ago, 169(~250 AC). I'd be surprised if it was not still on the drop table.
by mortem
Sun Aug 11, 2013 9:15 pm
Forum: Battlefield
Topic: Biodome Raid : Saturday 17th August 2013
Replies: 16
Views: 6716

Re: Biodome Raid : Saturday 17th August 2013

Nice to see something happening. I want to pop in and watch, but things seem to be set for the middle of my shift at work. :(
by mortem
Fri Jun 28, 2013 4:41 pm
Forum: Battlefield
Topic: Help Raidleaders : A mod to gather people
Replies: 5
Views: 2194

Re: Help Raidleaders : A mod to gather people

I can't say that I think it would be all that effective due to lazyness, but I agree that it is a nice idea. I think if it were implemented, it might best be done with having a sort of 'status' for each member on. By default it could be set to nothing, or to inactive/busy, but with a tell to the bot...
by mortem
Wed Jun 26, 2013 12:19 pm
Forum: Campment
Topic: Trophy Case
Replies: 10
Views: 5398

Re: Trophy Case

well done, nice to see things still happening
by mortem
Tue Jun 25, 2013 5:11 am
Forum: PvP / Towers
Topic: Rubi-Ka Rumble (Froob) PvP Tournament 06-23-2013
Replies: 14
Views: 5638

Re: Rubi-Ka Rumble (Froob) PvP Tournament 06-23-2013

nice vid. bit disappointing I missed this, would have shown up had I seen the message :/
by mortem
Fri Apr 26, 2013 8:33 pm
Forum: Battlefield
Topic: Sunday-Mercs 130414, 17:00 GMT
Replies: 7
Views: 2566

Re: Sunday-Mercs 130414, 17:00 GMT

Rather disappointed that I've not been able to make any of the raids as of late :(. Picked up some work and the shifts have been all over the place. Hope to catch something soon, but it sure won't happen this weekend.
by mortem
Mon Apr 15, 2013 6:58 am
Forum: Knowledge Database
Topic: Pet Froob 200
Replies: 19
Views: 8688

Re: Pet Froob 200

If you use high QL advanced nano rechargers from team missions together with your normal stims, you should be able to spam it without fail. When I last brought my MP in a raid, it was, I believe, the PW Gens a few weeks ago. I was using ql90 stims, but no sitdowns and had PNH on, capped at -45 nano...
by mortem
Sun Apr 14, 2013 6:24 pm
Forum: Knowledge Database
Topic: Pet Froob 200
Replies: 19
Views: 8688

Re: Pet Froob 200

All the above is true, but... <snip> You are quite right about Resonance Blast being superior. In that, and the MP debuff, I was mistaken. I disagree with you about the crat nuke being stronger damage-wise, at least as it pertains to the topic at hand. The MP nuke has roughly half the recharge time...
by mortem
Sun Apr 14, 2013 11:42 am
Forum: Knowledge Database
Topic: Pet Froob 200
Replies: 19
Views: 8688

Re: Pet Froob 200

I have brought my trox MP to 200, so I can speak from a little experience with it. I went 1hb because I liked the variability of using either two weapons or a weapon and a shield, depending on the situation. Being melee, the extra HP helps some, but its benefit over evades is debatable. End-game, I ...
by mortem
Thu Mar 14, 2013 11:22 am
Forum: Campment
Topic: [Closed]
Replies: 8
Views: 3085

Re: [OMNI & NEUTRAL] Raidsu & Griefcom Launching.

While I don't currently have any alts that can hold their own in pvp, the pvm aspect could be fun. Willing to give it a shot. Add my fix and mp. Gnome, Corpus.
by mortem
Mon Mar 11, 2013 2:13 pm
Forum: Campment
Topic: Forum discussion and ranks and stuff
Replies: 20
Views: 6993

Re: Forum discussion and ranks and stuff

Spent some time thinking about how it would be best done and starting to compile a bit of info. I count roughly 20 targets that would require a force of one team or more. I also have roughly 20 pieces of info that I've deemed useful, between boss name and level to boss nano's cast and good crat char...
by mortem
Mon Mar 11, 2013 1:30 pm
Forum: Campment
Topic: Bot discussion
Replies: 41
Views: 13175

Re: Bot discussion

Have a suggestion for a few rule, since it seems it could be useful. All members joining the bot with a paid must register their paid as an alt of their main froob, or their froobs as an alt of the paid. Maybe the same for lowbies as well. Seems a little weird to me to have random paids in chat with...
by mortem
Fri Mar 08, 2013 5:22 pm
Forum: Campment
Topic: Forum discussion and ranks and stuff
Replies: 20
Views: 6993

Re: Forum discussion and ranks and stuff

What I was leaning towards was a whole section to go along side the en campment and battlefield that would be just for strategies. Writing up a quick list of targets, I came up with around 20-25 different ones. Each having their own thread would take up a bit of space, and mixing it with the 'genera...
by mortem
Fri Mar 08, 2013 2:43 pm
Forum: Campment
Topic: Forum discussion and ranks and stuff
Replies: 20
Views: 6993

Re: Forum discussion and ranks and stuff

I'd be fine with starting something like this. Would be fun, but what I want opinions on most is how to best present the information, what way would most readable, most editable and best presented? A single thread for everything? A thread for every different target? One thread for everything with a ...